Coding With Video Games
(Book)

Book Cover
Average Rating
Published
Minneapolis, MN : Bellwether Media, 2024.
Physical Desc
24 pages color illustrations ; 24 cm.
Status
Children's Nonfiction / SCIENCES & TECHNOLOGY
J 005.1 / BURNS, K / adventur / video ga
1 available

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Children's Nonfiction / SCIENCES & TECHNOLOGYJ 005.1 / BURNS, K / adventur / video gaOn Shelf

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More Details

Published
Minneapolis, MN : Bellwether Media, 2024.
Format
Book
Street Date
1111
Language
English

Notes

Bibliography
Includes bibliographical references and index.
Description
"Information accompanies instructions for various video-game-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8"--
Target Audience
Ages 7-13,Bellwether Media
Target Audience
Grades 4-6,Bellwether Media

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Citations

APA Citation, 7th Edition (style guide)

Burns, K. (2024). Coding With Video Games . Bellwether Media.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Burns, Kylie. 2024. Coding With Video Games. Bellwether Media.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Burns, Kylie. Coding With Video Games Bellwether Media, 2024.

MLA Citation, 9th Edition (style guide)

Burns, Kylie. Coding With Video Games Bellwether Media, 2024.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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