Shaman King / vol.2
(Graphic Novel)

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San Francisco : Viz, [2003]-.
Shonen Jump graphic novel ed.
Physical Desc
v. : chiefly ill. ; 20 cm.
Teen Graphic Novel / FANTASY
T GN / TAKEI, H / shaman k / vol 2
1 available


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LocationCall NumberStatus
Teen Graphic Novel / FANTASYT GN / TAKEI, H / shaman k / vol 2On Shelf

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More Details

San Francisco : Viz, [2003]-.
Graphic Novel
Shonen Jump graphic novel ed.


General Note
Shonen Jump manga ed.: v. 9-
General Note
Vol. 1-8 in series: Shonen Jump graphic novel.
General Note
Vol. 9- in series: Shonen Jump manga.
General Note
Pages numbered from right to left.
Yoh, a shaman, meaning he has the ability to channel spirits, is training to compete in the "Shaman Fight in Tokyo," a tournament held every 500 years to see who will become the Shaman King and shape humanity's future.

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APA Citation, 7th Edition (style guide)

Takei, H., & Caselman, L. (2003). Shaman King / vol.2 (Shonen Jump graphic novel ed.). Viz.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Takei, Hiroyuki and Lance. Caselman. 2003. Shaman King / Vol.2. Viz.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Takei, Hiroyuki and Lance. Caselman. Shaman King / Vol.2 Viz, 2003.

MLA Citation, 9th Edition (style guide)

Takei, Hiroyuki., and Lance Caselman. Shaman King / Vol.2 Shonen Jump graphic novel ed., Viz, 2003.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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